Katamino by Gigamic

Katamino by Gigamic


The solid wood construction and durable pieces of this edition make Katamino by Gigamic a superb resource for a school or family. Katamino can also help children understand the basic concepts of geometry and develop their observation and powers of logical thought while enjoying themselves. It can also bolster fine motor skills and spatial awareness. Recognized through numerous international awards it is one of the games purchased most often by schools: a testimony to its educational value. We highly recommend Katamino. Age 8 years – adult.

  • 500 challenges of increasing difficulty
  • Suitable for any age or ability
  • Large, colourful, solid wood pieces
  • For 1 player
  • Box Contents: 1 board, 12 pentaminos, 1 slider, 1 rules.

Further Information

Katamino is based on pentominoes and can be used to develop an understanding of area, perimeter, transformational geometry including enlargement, congruence and symmetry, nets, volume and classification.
Players try to make rectangles, known as ‘Penta’ of varying size. They can begin with just 3 pieces or use 4, 5, 6 right up to using all 12. The more pieces they use, the harder the puzzle is making Katamino suitable for any age or ability. With over 500 puzzle suggestions in the box and more than 36,000 ‘Penta’ combinations Katamino is outstanding value.

Katamino is a superb puzzle, and a challenging game that develops a number of important skills.
Practise and develop hand eye coordination and fine motor skills
Develop strategic thinking skills
Develop logic and problem solving
Develop planning skills

Additional Information


Key Stage 2, Key Stage 3, Key Stage 4, Tertiary


logic and reasoning, problem solving, visual


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